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Commercial Games

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DESIGN PAGE

COMING SOON

Welcome to Little London! Little Sim World is a cosy 2D life sim set in the heart of a little city full of charm, dreams, and surprises. Design your perfect home, meet quirky locals, build your routine, and live life at your own pace. A gentle world, a fresh start, and a story only you can write!

At the studio, I design and produce indie games using Unity and Unreal Engine 5. Currently leading game design on Little Sim World, an Early Access title, while managing Live Ops and coordinating a multidisciplinary team.

⭐️ Hands-on Live Ops experience in a live production environment.

⭐️ Constant Game Design iteration based on player feedback.

⭐️ First Sucessful Steam Release.

Producer

Lead Game Designer

Little Sim World (Oct 2024 - Present)

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DESIGN PAGE

COMING SOON

Flexible Combat System collection, designed with flexibility, simplicity, and a focus on customization. It provides everything you need to create a fully functional combat system, paired with detailed tutorials to show you how to tweak each feature to match your game’s vision. this system includes a vast array of features and artwork, aimed at delivering quality that can compete with some aspects of AAA systems. The core goal is flexibility and ease of use, with a clean layout to help developers quickly understand and modify the system.

⭐️ Partnership with the developer of the asset, contributing to feature design, improving existing systems, and integrating new technologies into the project.

⭐️ Hands-on experience with the Motion Matching System.

⭐️ Use of Hitstop, Motion Warping  & Inverse Kinematics.

Producer

Game Designer

Flexible Combat  System (Jun 2024 - Present)

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DESIGN PAGE

COMING SOON

A lot of the information regarding this project is under NDA so I cannot share much about it, I hope you understand.

 

Worked on a co-op action RPG set in a fantasy world filled with creatures and portals, where keepers team up to explore dungeons, slaughter enemies, collect treasures, and level up.

⭐️ Full development with the ALS System.

⭐️ Use of Hitstop, Motion Warping  & Inverse Kinematics.

⭐️ Dungeon Levels in Unreal Engine 5 with 2D layouts and blockouts.

Producer

Game Designer

Riftkeepers (Jun 2024 - Oct 2024)

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DESIGN PAGE

COMING SOON

Embark on a journey with Dananeer, featuring Konkan (also known as Concan and Conquian), a card game steeped in history. Cherished by generations, and played by millions of people around the world. Immerse yourself in a rich history and experience unparalleled gameplay that surpasses anything else available in the market. Get ready for a gaming experience beyond comparison, where Dananeer sets the bar impossibly high.

⭐️ Applied the fundamentals of Game Design.

⭐️ Supported the lead producer in managing the team while receiving mentorship on the core pillars of Game Production.

⭐️ Contributed to live operations and gameplay design, supporting team management while designing systems to keep players engaged.​​

⭐️ Designed and balanced two unique game modes and four seasonal live ops events.

⭐️ Balanced the in-game economy to support player progression and engagement.

⭐️ Helped manage a cross-functional team of four programmers and two QA testers.

Associate Producer

Junior Game Designer

Dananeer (May 2024 - Oct 2024)

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DESIGN PAGE

COMING SOON

In this action-roguelite endless runner, you will fall through endless cliffs, collect power-ups, craft upgrades and find shiny treasures. Shoot your way through an army of drones and other creatures with a huge arsenal of weapons and gadgets while the Professor puts your skills to the test.

 

⭐️ Applied the fundamentals of Game Design.

⭐️ Supported the lead producer in managing the team while receiving mentorship on the core pillars of Game Production.

⭐️Balanced the game's economy and designed the Steam achievements.

⭐️ My first published project on Steam.

Associate Producer

Junior Game Designer

Muchacho Bean (May 2024 - Oct 2024)

Non-commercial Games

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DESIGN PAGE

COMING SOON

First person, fast paced, melee combat game set in the dark western town of cattle's nest, where mutant farm animals have taken over the town's slaughterhouse and are using it to multiply. You play as Copperhead, a cowboy mercenary who has been sent into this mess to fix it. Use your meat hook to pull yourself and your enemies at high speed, while you kick them into propane tanks, nitrogen tanks and meat grinders to kill them all.

⭐️ Best Final Project by the VFS Game Design Program in 2023.

⭐️  Spearheaded the Game Design, Level Design & Combat Design.

⭐️ Crafted a simple and engaging Core Game Loop.

Game Designer

High Stakes (Apr 2023 - Oct 2023)

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DESIGN PAGE

COMING SOON

God fell from the sky... dead. Once worshiped, now just flesh soon to rot. The kingdom fell into chaos as panic and disbelief turned to fear. In desperation, the people began to harvest and consume the flesh of God, discovering it granted unholy powers. A crusade began with the mission to collect as much as possible, as the flesh began to rot and the mutations it caused gave birth to monstrosities.

⭐️ Best Story by the VFS Game Design Program in 2023.

⭐️  Led Narrative and Gameplay direction.

⭐️ Worked alongside two other amazing writers.

Game Writer

Script Writer

Bound by Flesh  (Apr 2023 - Jun 2023)

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DESIGN PAGE

COMING SOON

Programmer

The Last Dwarf  (Feb 2023 - Apr 2023)

Third-person adventure platformer set in a fantasy world in which a malicious Dwarven King stole the famous Moutain Dwarf beer recipe and changed the formula to give anyone who drinks a nasty hangover. You play as Belgren, the only dwarf who hasn't drank the spoiled beer. Fight your foes, save your brothers and stop the king.

⭐️ Best Team Project by the VFS Game Design Program in 2023.

⭐️  Spearheaded Programming & Version Control.

⭐️ Led the narrative and theme of the project.

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DESIGN PAGE

COMING SOON

First person horror experience in which you suddenly wake up in this mysterious house... Explore the place, collect items and solve puzzles to find your way out of this hellish place.

⭐️ Chosen to be one of the examples for future student projects.

⭐️  Experience made in solo development.

⭐️ First game made in the Unreal Engine.

⭐️ Heavily inspired by Layers of Fear.

Game Designer

The O'Driscoll's House (Jul 2023)

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DESIGN PAGE

COMING SOON

Third-person action platformer set in a fantasy world where an evil wizard casts a spell to resurrect the dead, using them to steal the Grail and control the old dragons. You play as Rinlith, the last descendant of the Grail’s bloodline. Traverse dangerous levels, solve puzzles, and use your dual swords to crush the undead and stop the wizard.

⭐️  Worked on top of a robust premade system.

⭐️  Designed a multiphase Bossfight.

⭐️ Game made in solo development.

Game Designer

Rinlith's Journey  (Apr 2023)

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DESIGN PAGE

COMING SOON

u7986711565_Dark_fantasy_logo_for_Honor_Keeper--_Gothic_serif_l_22b843d2-03c5-4150-a7d7-5a

Third-person Action RPG set in a dark fantasy world that was invaded by werewolves that are destroying cities and slaughtering kings along their way. You play as Selina Domnik, the last keeper on the defense line. Use your sword and crossbow to rip your enemies apart, while you upgrade your armor and abilities to face the White Werewolf.

⭐️ 1st Place in the SBGAMES 2023 Arts Trail & Design.

⭐️  Got mentored on the pillars of Game Design and Unity HDRP.

⭐️ First time working professionally as a Game Designer.

Intern Game Designer

Honor Keeper  (Apr 2022 - Sep 2022)

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DESIGN PAGE

COMING SOON

First-person shooter set in a dark fantasy reality. A love letter to the Call of Duty Zombies mode fans.

⭐️ Created new mechanics like the Jukebox machine.

⭐️ Heavy inspiration from Der Eisendrache & Ascension for the Mechanics and Layout.

⭐️ From the levels, music, balancing and theme, everything was made thinking about the amazing zombies mode Treyarch has been making since my kid days.

Game Designer

Kult der Untoten  (2 Days Game Jam)

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DESIGN PAGE

COMING SOON

Dwarven Rage is a first-person melee combat game set in the Dwalingar fortress, where warrior pigs have overrun the place killing all the dwarves inside. You play as Belgren, a barbarian dwarf who went to the fortress in search of the elixir to save his goat. Use your war hammer and throwing axe to slaughter Pigs, Dragons and Trolls along the way, while you collect gold, buying new weapons, potions and equipment in this journey to save your friend.

⭐️ My first ever 3D game.

⭐️ Actively worked with two other designers and programmers to bring the vision to life.

⭐️ Designed narrative and mechanics to create the experience of being a Dwarven King.

Game Designer

Dwarven Rage  (30 Days Game Jam)

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The Chapel (7 Days Game Jam)

Game Designer

A narrative-driven pixel 2D adventure that blends mystery, horror, and puzzle-solving. The player takes on the role of Mila Krofer, a seasoned detective who travels to a remote village to investigate the disappearance of Katarina, a 9-year-old child. What begins as a routine investigation soon spirals into a chilling ordeal, as Mila uncovers unsettling secrets, faces religious fanaticism, and becomes entangled in forces far beyond her control.

⭐️ My first flirt with a horror game.

⭐️ Heavily inspired by the movie Apostle (2018).

⭐️ Learned a bit how to work with Voice Acting.

DESIGN PAGE

COMING SOON

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2D Pixel Action platformer about killing weird tentacle monsters in a post-apocalyptic world. 

⭐️ My first ever video game. 

⭐️ Heavily inspired by the old Metal Slug franchise.

Game Designer

Creepy Night (7 Days Game Jam)

Copyright © Ikaro Siqueira

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